Marvel Rivals: Season 2.0 Shakes Up the Meta

rocket • April 26th 2025
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rocket • April 26th 2025
The Marvel Rivals team has just released their latest Dev Talk, giving players insight into the current state of the game and upcoming changes that will impact the competitive landscape
Season 2.0 has dramatically shifted the game's pace, emphasizing coordinated team attacks and protective strategies over the more measured combat of previous seasons. This evolution has created a more intense battlefield where:
Strategists are under increased pressure to monitor team health while managing their abilities
Vanguards and Duelists must balance offense with protecting their team's support heroes
The upcoming mid-season patch will introduce several key adjustments:
Strategists will receive damage buffs to increase their threat level and viability
Groot and Captain America will see slight survivability nerfs
Spider-Man's Amazing Combo damage range gets toned down
Doctor Strange will need less energy for his ultimate ability
Winter Soldier receives buffs to his Tainted Voltage and Team-Up Ability
The dev team emphasizes these changes are intentionally modest, designed to refine the experience without disrupting the current meta. More substantial balance updates will arrive with Ultron's debut in Season 2.5
The developers also addressed concerns about performance ratings, explaining that hero evaluation is based on combat metrics compared to the average for that hero at the player's rank. While Season 2.0 has given a slight advantage to Duelists in performance ratings (with some Vanguards and Strategists at a disadvantage), most heroes remain balanced
The upcoming patch will optimise these calculations to ensure greater fairness across all hero classes
As the team states: "Balancing the game is a challenging endeavor, but we remain humble and attentive, striving to address issues promptly and enhance your experience."
Get ready, Rivals—these changes are coming soon!